[ipxe-devel] pausing wimboot for debugging?
Brian Rak
brak at gameservers.com
Fri Mar 21 15:14:38 UTC 2014
You're missing a few fonts it seems:
chs_boot.ttf
cht_boot.ttf
jpn_boot.ttf
kor_boot.ttf
I seem to recall seeing similar issues when there were missing fonts.
On 3/21/2014 7:41 AM, Oliver Rath wrote:
> Hi list,
>
> is it possible to pause the wimboot-process after extractiing the
> bootmgr?
>
> Here happens the following at the moment:
>
> * ipxe boots
> * ipxe loads following
> o kernel /wimboot
> o initrd /bootmgr
> o initrd /boot/bcd
> o initrd /boot/fonts/segmono_boot.ttf
> o initrd /boot/fonts/segoe_slboot.ttf
> o initrd /boot/fonts/wgl4_boot.ttf
> o initrd /boot/boot.sdi
> o initrd /sources/boot.wim
> * ipxe start wimboot
> * wimboot extracts bootmgr.exe from bootmgr (if i see right in the
> short time) <- here pausing would be great
> * screen gets dark and nothing happens anymore
>
> Is it possoble to pause wimboot, before it gives control to bootmgr.exe ?
>
> Regards
> Oliver
>
>
>
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> ipxe-devel at lists.ipxe.org
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