[ipxe-devel] pausing wimboot for debugging?

Brian Rak brak at gameservers.com
Fri Mar 21 15:14:38 UTC 2014


You're missing a few fonts it seems:

chs_boot.ttf
cht_boot.ttf
jpn_boot.ttf
kor_boot.ttf

I seem to recall seeing similar issues when there were missing fonts.

On 3/21/2014 7:41 AM, Oliver Rath wrote:
> Hi list,
>
> is it possible to pause the wimboot-process after extractiing the 
> bootmgr?
>
> Here happens the following at the moment:
>
>   * ipxe boots
>   * ipxe loads following
>       o kernel /wimboot
>       o initrd /bootmgr
>       o initrd /boot/bcd
>       o initrd /boot/fonts/segmono_boot.ttf
>       o initrd /boot/fonts/segoe_slboot.ttf
>       o initrd /boot/fonts/wgl4_boot.ttf
>       o initrd /boot/boot.sdi
>       o initrd /sources/boot.wim
>   * ipxe start wimboot
>   * wimboot extracts bootmgr.exe from bootmgr (if i see right in the
>     short time) <- here pausing would be great
>   * screen gets dark and nothing happens anymore
>
> Is it possoble to pause wimboot, before it gives control to bootmgr.exe ?
>
> Regards
> Oliver
>
>
>
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> ipxe-devel at lists.ipxe.org
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